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Now we open “Material Editor” and set the material with already loaded texture. As our blueprints we will use this picture:įor this we create a “Plane” in your units with parameters 762×1382, because the original image resolution is 762×1382. In this series of lessons I’m going to work with Autodesk 3ds Max, but you can use any 3D computer graphics software, since any of them has approximately the same pipeline. It was the last rear-wheel drive car, which won the WRC. And, as everybody knows, the car managed the task excellently: it won the manufacturers’ world championship in the 1983 season. So then, meet with Lancia Rally 037!īut first a small lyrical digression: Lancia Rally 037 was built purely for the rally championship and it was designed exclusively for the rally group B. And we will design together not just some Honda or Citroen, but a true Group B World Rally champion.
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It's a luxury item, but one I highly recommend getting if you can.Hello everybody! Today we begin series of lessons dedicated to car modeling. While it will not make Max or anything else work faster once it's started, it will make the most pleasant impact on your work by cutting starting, saving and opening times of anything you. Lastly, consider getting an SSD drive as well. With that said, i7 are still rather cheap and will help noticeably during rendering time. I7 does not perform as highly as it cost. If you're on a budget, get best i5 you can afford. You can wait a bit more for rendering, but having slow performance while you work is not something you can fix and is far more annoying. This in turn makes AMD slightly more attractive since in any given price range where they compete with Intel- AMD gives you more cores to compensate for each core performing worse. This again excludes AMD CPUs and leaves only intel as a sole viable option.įor rendering you want as many cores as you can afford. Max engine prefers nvidia, so while AMD isn't bad, nvidia is better in any given price range.ĬPU- While you work, its more than likely that Max will use only a single core, this is why you want as fast as possible single core performance. Since Max uses DirectX and Maya uses Max' engine, you don't have to worry about openGL performance and therefore can safely ignore "professional" GPUs like quadro and firepro. Even a mid range one like gtx 660 is extremely good for viewport navigation.
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In short you want as fast a system as you can afford.
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